Well, here’s an interesting turn of events. The former lead dev at Mintrocket, the studio that gave us Dave the Diver, has started up a new studio, and they have just announced their first game. It looks pretty damn good, too!

Guns & Dragons is the name of the game, and the studio making it is called AButton Inc. Company CEO Kim Dae-hwon is the man who founded Mintrocket and oversaw the development of Dave the Diver during his time there. Now he has teamed up with Counter-Strike Online alumni to form a new studio and make a first-person roguelite shooter. Consider me intrigued!

Read More: Hit this link for my guide to FPS Roguelites.

Guns & Dragons is a co-op roguelite FPS for up to three players intended to rival the likes of Roboquest and Gunfire Reborn, and it has a very interesting hook. What I mean by that is the mishmash of weaponry it offers, with players able to bring both bows and guns to the fight. As a lapsed bowman myself, this pleases me greatly.

Not only will the weapons be silly – in a good way – but they’ll also be infused with arcane powers. I was also reading that you’ll be able to expand your base and upgrade your stats between runs. You know, the standard roguelite progression loop stuff!

The presser mentions a solo mode, too, so you don’t need a couple of friends to get the best out of the game. At least, that’s the aim. We’ll find out soon enough, as there’s a new playtest around the corner, where you’ll be able to try it for yourself.

In fact, the first Guns & Dragons playtest is due to start on July 30th at 12 a.m. PDT / 8 a.m. BST / 4 p.m. KST, and it will remain available until August 10th. You can request access over on Steam.

Finally, there’s a new trailer that shows Guns & Dragons in action below, and based on the footage and the various screenshots I’ve been looking at, I’m getting strong Overwatch / Blizzard vibes. If AButton can make a game that gets somewhere near that level, we’ll have a contender on our hands!

P.S. I just noticed an AI disclosure on the newly released Steam page. Based on the slightly confusing wording, it sounds like there are no gen-AI assets in the final build that people will be able to play, but they were used in early development. Make of that what you will.

Would you like to know more? 

Still with me? Of course you are! If you want to keep reading about great hand-picked roguelikes, this website is absolutely chock-full of them. Head over to the Guides Page for a concentrated hit of roguish games, organised via sub-genre and platform.

What’s more, there are always going to be new lists for emerging trends as well as fresh titles to highlight. This is because my backlog is embarrassingly long, and so I’m always trying to balance the new games that arrive in my inbox with playing the stuff I already have.

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