I played and enjoyed the Deep Rock Galactic: Survivor Steam Next Fest demo, thus I’m going to keep tabs on the game as it nears its upcoming Early Access release.
This auto-shooter combines the core concept of Vampire Survivors but puts a DRG spin on things. By that I mean: dwarves, drills, aliens, and more drills.
Drilling down into the developer’s latest update over on Steam, we’ve been shown another playable class (we only got to try out the Scout during the demo). We’ve been shown a new biome, too.
As you will have no doubt worked out by now, the class being added to DRG: Survivor is none other than the Driller. This new addition is intended to get players closer to the action.

“He has several shorter range weapons that focus on slow cooking hordes of aliens with fire and acid damage,” the studio wrote on its latest update. They then went on to explain some of the technical changes that have been made to ensure that the Driller feels good.
“We also had to change the visuals of plowing through rock to look more like it’s being crunched up rather than just mined with a pickaxe, and of course we had to create the animations to support his signature titanium power drills.”
DRG Survivor is getting a red hot new biome
The studio also shared a gif that shows off the molten-red glow of the new Magma Core biome. It’s the second of three being added to the game for its Early Access launch, with further biomes to be added over the course of the game’s progress through EA.
There was also a note about the old interactions with supply pods, and how they’ve changed. Obviously enough people mentioned it for the devs to fix it, and as they went to the effort, I thought I would too.
“Besides this we are working on adding a lot more depth to the guns, overclocks, new voice lines, [and] class mods,” the devs also noted on Steam.
Deep Rock Galactic: Survivor is set to launch on PC in Q1 of next year, although the devs mentioned that they’ll be sharing at least one more update, this time for another class (the Gunner) and biome.
If you haven’t had a chance to read my hands-on preview of DRG: Survivor, it’s not too late to right your wrong.











