Rhythm Storm is less of a roguelike survivor and more of an audio-visual dopamine injection. I’m not much of a survivors-like / bullet heaven fan as these games are generally heavy on stat-based meta-progression and repetitive circle-strafe gameplay. And while RadianGames’ take on the genre is as much a survivors-like game as any, I couldn’t help but have a ton of fun while playing this. 

Immediately upon loading up the game you’re blasted with uber-slick vector graphics and hard hitting electronic music. The amount of polish implemented into the presentation is incredible and makes it feel highly immersive. The soundtrack is as amazing as it needs to be for a rhythm game.

It can be a little hard to see what’s going on at times, but generally if you understand “orange equals bad” you’ll be okay.

There are four different zones that each have their own enemy patterns and electronic beats to jam to. There is a small amount of dynamic generation going on with occasional walls that appear and upgrade boxes to break containing powerups and experience deposits. However, aside from the enemy generation, which I’ll talk about later, each zone is really just a different colour pallete and soundtrack.

At the end of the third zone there is a neat boss fight, though, and I wish we could get more fights like this one to break up the horde slaughtering.

Building up your Rhythm

During your runs you collect meta-progression points that you can sink into unlocks in the main menu. These consist of tons of unlockable ships and various permanent stat bonuses. It seems like you’ll get through the unlocks at a pretty decent pace of about one new ship every two runs. There are also three difficulties to choose from but Normal is pretty challenging on its own.  

The ships feature their own sets of weaponry, gimmicks, and upgrade trees. My favourite so far has been the electric whip slinger, but there’s also grenade launchers and machine-gunners. While each tank’s upgrade trees are pretty basic and low on variety, there are enough different characters to make up for it. 

Enemies come in through pre-determined patterns that are tied to the beat of the music. The waves are well-designed and I love how RadianGames punishes circle strafing with the spawning system. Patterns generate around the player itself, meaning you’re constantly being closed in on and can’t do as much kiting. There aren’t very many interesting enemy designs; it’s more about how they’re positioned. 

I quite like Rhythm Storm. There’s not a ton of meat to the game and I would love to see new areas and more random generation involved, however, what’s here is really fun!

Rhythm Storm is out now on PC (Win). Access was provided to us by the developer, so thanks for that!

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked rogues, the following articles represent a huge collection of the best roguelike games ever made.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Next, there are genre-specific lists that delve into the best roguelike games of all types. I’ve pulled out the best examples from each category, alongside the links to more in-depth articles!

The best turn-based roguelikes: Caves of Qud | There are some seriously incredible turn-based roguelikes out there. Of all the modern games, these are the closest to the original Rogue. 

Great bullet heavens and auto-shooters: Vampire Survivors | There could be only one choice for this category, given how all other games are called survivors-likes for a reason! 

Awesome first-person rogues: Gunfire Reborn | We almost went with Blue Prince for this spot, but most people checking out first-person rogues probably want to wield a gun, you know?!  

Cool roguelike deckbuilders: Balatro | Sorry, Slay the Spire fans, but this poker-solitaire deckbuilder has stolen Mike’s heart and won’t give it back.

Brilliant roguelite top-down and third-person shooters: Returnal | Bit of a broad one, but with our other favourite action-roguelites featured elsewhere, we were obliged to mention Returnal here. 

Exciting roguelike platformers: Spelunky | Now, don’t get us wrong, Dead Cells is an incredible game, especially with all the DLC switched on. But when it comes to impact, you just can’t beat Spelunky.

Strategy Roguelikes: FTL Faster Than Light | Another classic roguelike that we’re still playing years after launch.

Amazing action-roguelites: Hades 2  | And finally, let’s wrap things up with our favourite of them all. There’s no beating the original Hades, although Hades 2 comes pretty close! 

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