One game that I’ve been keeping tabs on for a couple of months now is Abyss Chaser, an indie action-roguelite with an eye-catching demonic biker theme. I covered it very briefly in May, and after that the developer reached out with a couple of codes, which was nice of them.

Fast forward to this weekend, and after a polite nudge to the inbox, I jumped into Abyss Chaser for a look at the game following its first major content drop. I played for a couple of hours last night, and really I’m glad that I took a look.

What is Abyss Chaser?

Abyss Chaser, is an Early Access action-RPG about an angel-turned-biker who likes to hit demons with a giant sword. The game plays out from a top-down perspective, and it’s set in a gritty post-apocalyptic-style wasteland that descends into the depths of Hell itself.

Your biker-angel is called Abaddon and he carries a big ol’ sword that he slowly but purposefully swings this way and that. His face is permanently consumed by shadow and darkness, and his bike is used as a base of sorts while he’s out on the road.

Abbadon also wields a pistol (at first), which opens up mid-ranged combat and plenty of strafing around the arena. Finally, he also comes equipped with a magic amulet that changes for each new run and allows you to throw down huge sigils with powerful effects, both helping you and hindering your foes.

The combat in Abyss Chaser took me a little while to get into, but once I found its particular rhythm I started to enjoy myself. The rhythm involves very deliberate sword strokes, and an Isaac-inspired approach to dodging chonky bullets and telegraphed attacks.

Each new arena is filled with demons, giant bores, and grim-looking scenery. As you enter each new room, the exits close and you must deal with the immediate threat, before then choosing which exit to take. The overworld navigation reminded me of Star of Providence, but with motorbikes instead of spaceships, of course.

Death becomes you

You job in the game is to smash demons in the face, but sometimes the aforementioned demons are gonna to smash you back. Your inevitable death will take you back to a central base, a rusty old dive bar on the edge of the desert.

It is from this home-on-the-road that, in-between runs, you can upgrade your weapons with two different resources gathered in-game, as well as buy items for the next run. Then, once you have taken care of your statistical business, you’re off for another round of sword swiping and demon slicing.

The meta side of the game is relatively streamlined at the moment, but the scope of the project is balanced right, I think. You can see that a lot of time has gone into the combat system, and I found the pixel art graphics and overall aesthetic to be rather charming, too.

A Third Circle of Hell

The content update alluded to in the headline also warrants a mention. It adds the Third Domain of Hell, a new enemy type, and bosses.

The update also throws in a handful of new weapons, a new amulet/sigil, and a new ally. All in all, given the scope of the project, it’s a significant update, and it adds an interesting blend of new ingredients for existing players to engage with.

As I’ve already mentioned, Abyss Chaser is still only in Early Access on Steam PC (Win), however, I think what’s already there is in decent shape. Just as important as polish, though, is personality, and Bitrunner is already delivering that in spades.

Would you like to know more? 

Still with me? Of course you are! If you want to keep reading about great hand-picked roguelikes, this website is absolutely chock-full of them. Head over to the Guides Page for a concentrated hit of roguish games, organised via sub-genre and platform.

What’s more, there are always going to be new lists for emerging trends as well as fresh titles to highlight. This is because my backlog is embarrassingly long, and so I’m always trying to balance the new games that arrive in my inbox with playing the stuff I already have.

Finally, if you would like to keep track of our original reporting and support the work that we do here in this most niche corner of the Interweb, please make sure we’re one of your trusted sources on Google News. Alternatively, there’s an RSS feed, if you prefer.

You can also join our communities on Reddit and Bluesky, where I/we post all of our content and where you can share your thoughts and recommendations. We also have a burgeoning presence on YouTube. Come and say hello; we try to keep all of these spaces welcoming!

action roguelite Against the Storm Android Astral Ascent auto-shooter Balatro best new roguelikes Brotato bullet heaven Cult of the Lamb Darkest Dungeon Darkest Dungeon II Dave the Diver Dead Cells deckbuilder Deep Rock Galactic Survivor Dwarf Fortress early access Enter the Gungeon FTL Faster than Light gone rogue archives Hades Hades 2 Hades II Hell Clock iOS new roguelike games new roguelikes Nintendo Switch pc games Playstation Ravenswatch Risk of Rain 2 roguelike roguelike deckbuilder roguelikes roguelite roguelites Slay the Spire Slay the Spire 2 steam next fest The Binding of Isaac The Rogue Prince of Persia Vampire Survivors Xbox

Trending

Discover more from Rogueliker

Subscribe now to keep reading and get access to the full archive.

Continue reading