There has been a lot of discussion about the future of Dead Cells recently after the game’s developer, Motion Twin, confirmed that following Update 35, production would be winding down.

This news generated a mixed reaction from fans, and former developers also had their say, with the game’s original designer suggesting that something untoward was going on between MT and the studio’s partner, Evil Empire. You’ll find all the details here.

Now it’s the turn of Motion Twin to speak on the subject, with the publisher sharing a new update in an FAQ on its website (that I found via PCGamesN) that addresses the situation as well as promising that Dead Cells “will not go anywhere.”

The main accusation levelled at MT was that the the studio was walking away from Dead Cells in order to make room for Windblown, the studio’s next game. However, the developer has explained why this is not the case.

“We saw that question, and it… hurts tbh…” the studio wrote in the FAQ, before adding that it”would be quite an illogical idea to try to kill Dead Cells to replace it with Windblown: as Dead Cells can’t be killed, like at all!

“The game will not go anywhere, or be shut down or whatever.”

Motion Twin on why there’ll be no new DLC for Dead Cells

Motion Twin did concede that they could have kept things going, and also mentioned an experimental DLC that was cancelled while in early production. However, the studio has reiterated that it’s not interested in seeing Dead Cells become oversaturated with content.

“YES, production-wise, we could definitely have kept both Dead Cells and Windblown productions going on side by side. It would have actually been simply way easier and profitable to just be greedy and bloat Dead Cells with extra content for years and years. Sadly, we’ve seen that happen to some games in the past.

“BUT, that would have diminished its overall quality, and that’s a NO GO. We want it to keep its core original formula intact, which is what this game is and has always been, that’s it.

“Dead Cells and Windblown have never been in competition, not in any way. We are actually seeing quite a bright future where both of our worlds can have pretty interesting projects coming side by side.”

What’s next for Dead Cells

Finally, the studio dropped a note about the future of the Dead Cells franchise, spin-off projects, and even a potential sequel.

During the post it was pointed out that there’s an animated series in the works, and there’s a board game – which is much more my cup of tea. It was the talk of a sequel that piqued my interest, however.

“So Dead Cells 2 in the future? Maybe yes, maybe no,” they wrote.

I’m not holding my breath, as it seems like the team at Motion Twin is very focused on making its next game as good as it can be. For more on Windblown, hit this massive link!

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked games, the following articles represent a huge collection of the finest roguelikes and roguelites ever made.

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The Best Roguelikes: great roguelites, deckbuilders, RPGs, auto-shooters, and more

Now let’s get down to business. First, let’s establish the parameters for inclusion. We can answer the question of “what is a roguelike?” by briefly telling you about the game that started this whole party.

Rogue is a turn-based RPG with procedurally-generated dungeon crawling and permadeath. The genre has exploded in a hundred different directions since then, but all of the games on this list retain one or two core features that first appeared in Rogue back in 1980. 

The best turn-based roguelikes: Caves of Qud | There are some seriously incredible turn-based roguelikes out there. Of all the modern games, these are the closest to the original Rogue. 

Great bullet heavens and auto-shooters: Vampire Survivors | There could be only one choice for this category, given how all other games are called survivors-likes for a reason! 

Awesome first-person rogues: Gunfire Reborn | We almost went with Blue Prince for this spot, but most people checking out first-person rogues probably want to wield a gun, you know?!  

Cool roguelike deckbuilders: Balatro | Sorry, Slay the Spire fans, but this poker-solitaire deckbuilder has stolen Mike’s heart and won’t give it back.

Brilliant roguelite top-down and third-person shooters: Returnal | Bit of a broad one, but with our other favourite action-roguelites featured elsewhere, we were obliged to mention Returnal here. 

Exciting roguelike platformers: Spelunky | Now, don’t get us wrong, Dead Cells is an incredible game, especially with all the DLC switched on. But when it comes to impact, you just can’t beat Spelunky.

Strategy Roguelikes: FTL Faster Than Light | Another classic roguelike that we’re still playing years after launch.

Amazing action-roguelites: Hades 2  | And finally, let’s wrap things up with our favourite of them all. There’s no beating the original Hades, although Hades 2 comes pretty close! 

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