Update of the update: Endless Dungeon is patched on console, too
I’ve got another quick update for Endless Dungeon fans, and that’s the news that the progression patch has been deployed on Xbox Series S and X.
The studio shared the news on its forum, and I’d suggest clicking through if you want the notes.
Based on what I’ve heard from people playing on console, on Xbox in particular, Endless Dungeon has had a lot of game-affecting bugs. Thus, the patch notes are extensive.
Links for patch notes for the Xbox One, Xbox Series, and PS5 can be found over on the official forum.
Update: While I’m positive that nobody was waiting on me to update them, if you stumble in here from a Google search looking for answers, you’ll be delighted to know that PlayStation version of the game has now also been patched. You’ll find all the details on Amplitude’s forum.
Endless Dungeon gets patched on PC and consoles
The PC version of Endless Dungeon was the first to get a fix for the progression issue that has caused some consternation among the burgeoning Endless Dungeon community.
As detailed below, co-op players have been voicing their frustrations about the lack of shared progression. Amplitude Studios was quick to respond and issued a statement last week, and have followed up seven days later with a patch for PC players.
Console-based dungeoneers are going to have to wait a little while longer, though, with their version of the patch currently going through certification. You may even have access to it by the time you read this.
Endless Dungeon patch 1.1.10109 detailed
According to the chatter on the post thread on Reddit, some players on Xbox are experiencing a bunch of issues that I and many others haven’t.
The PC patch seems to address a handful of them, so hopefully once the update lands on console, those affected will be able to enjoy the game to its fullest.
The progression problem has been addressed, though. Once you’ve updated to patch 1.1.10109, you should be able to unlock characters during co-op play.
If the unlock conditions are met during a session, and the host talks to that character back at the saloon, the respective character will unlock for everyone.
If the host already has a particular hero, their co-op buddy can play as the one they want to unlock and then either complete the first floor, or complete that character’s first story mission.
Back to the update: you can see the complete patch notes as shared by Amplitude Studios.
- Improved the way meta progression works in multiplayer sessions.
- Fixed an issue where MitoSis monsters could not be killed anymore.
- Fixed several issues with Crystal Bot pathfinding, lowering the occurrences where it could become stuck.
- Fixed an issue where a map could be generated with a chest blocking player from progressing.
- Fixed an issue where an opened Game Menu appeared empty and couldn’t be closed.
- Fixed an issue where an error could occur for the Host after taking a Memento in multiplayer session.
- Fixed an issue where the number of keys required to unlock a District is not updated dynamically in the Station Map.
- Fixed an issue where Difficulty choice window does not open on first run.

Original Article
Was the headline a smidge too dramatic? I’m not so sure, as it seems that there is a considerable number of Endless Dungeon players who have been frustrated at the current system for shared progression in co-op.
The problem seems to stem from the fact that currently only the host player unlocks characters during co-op play. As it stands, the other one or two players are out of luck.
But worry not, Dear Reader, as the good people at Amplitude Studios have heard your wails of woe and are aware of your co-op progress frustrations. A fix is in the works, and the studio is confident that it shouldn’t take too long to implement and test.
“Starting next week, the team will start working on a solution,” a rep from the studio wrote, “and we think it will take us a couple of weeks tops to implement and test it, and ensure that it is working properly. We’ve made it our top priority.”
“We’ll go into more details later, but in short: The currently planned changes will make sure hero unlocks in coop are shared with all players.”
The studio concluded by confirming that achievements were also not working as intended in the multiplayer portion of the game. This one might take a bit more time for them to fix, however.

If you haven’t read it already, you can check out our Endless Dungeon review here. Already picked up the game? Our beginner’s guide to Endless Dungeon will help you get started.











