Let Them Come: Onslaught is an upcoming survivors-like from Tuatara Games, a studio that specialises in VFX but that also dabbles in game design on the side.
Onslaught is actually a sequel to 2017’s Let Them Come, which I remember enjoying at the time, in particular because of the way the devs built everything around a fixed turret. It was super simple, but also very effective.
In Onslaught, instead of manning a turret and mounting a last stand, you’re a walking wounded, an injured soldier staggering about the place. Around you are floating weapons, upgraded as you explore, which works exactly as you would expect: using the XP you collect from fallen enemies and chests.
In some respects it’s quite traditional for an auto-shooter, but I like the art style, which has a VHS-aesthetic that speaks to my soul. I also like the cinematic approach to gameplay, which tries to ground your abilities and their manifestation in some sort of plausable reality.

What’s in the demo?
The demo, which is available on PS4|5 and Xbox Series, and that has already been out on PC for some time, includes one area for now. This solitary map is based on the crash site where you start your adventure, but it doesn’t take long before you find yourself swarmed by horrible insectoid alien monsters and fighting to stay alive.
It’s noteworthy that the plan is to add more content to the demo before the game’s full release, including a major update at some point. I’ll try to update you here when that drops, with details of what has been added.
I only did a couple of runs of the demo today, but I’ve enjoyed my first taste, and I’ll be back for another round – maybe when the demo updates, but certainly when it becomes a full release.
In the meantime, if you want to know more about the game, Kieran’s interview with the developers can be found here. Alternatively, for more games like Vampire Survivors, check out my list of recommendations!












