I got a heads up last week that RP7 would be getting a demo today, and after looking at the super-cute visuals and reading the elevator pitch, I knew that I would be giving this one a try.

Sometimes it’s the simplest ideas that end up being the best, and while I don’t want to get too far ahead of myself, RP7 makes a strong first impression thanks to its straight forward setup and the intuitive way that everything has been delivered.

In RP7 you control a knight who is searching for his missing froggy friend (there are more characters but I’ve not tried them yet). To that end, you embark on an adventure where you’re hopping between tiles and dealing with whatever challenges are thrown before you.

As you hop back and forth, jumping between tiles, you encounter both positive boons and negative challenges. Your character’s responses are automated, in the sense that instead of swinging a sword or holding up a shield, you control the slots and it’s on each tile that your fate is decided.

Each of the seven slots is controlled by a key on your trusty keyboard, Z through to M. Tapping each key spins the respective slot on screen, and so your aim is to spin each slot to something favourable in time for your cute little avatar to land on said slot.

While it is ostensibly that simple, it doesn’t take long for the game’s various mechanics to make themselves known. Enemies will give up gold but deplete your shields and then health. Gold can be spent on opening chests to grab new gear (you get a choice), plus there are shields and potions to grab, too.

It doesn’t take long before things are getting frantic and you’re cycling through the slots ahead of you as you try to find favourable next steps. My biggest problem was being too trigger-happy and cycling past good options, and my reaction times were really tested.

The demo and RP7’s Early Access release plans

The demo includes a nice early slice of the game; enough to show you what it’s all about, including a couple of bosses and a few NPCs (one of whom reminded me of Gene from Wreck-It Ralph). The full game includes much more of everything. Seven of everything, actually:

RP7’s core gameplay revolves around the number 7. There are seven stages generated in a semi-random manner, seven playable characters with unique abilities, and seven slots for you to arrange as your character pushes forward. It also boasts over 200 distinctive items to collect, over 60 varieties of monsters to encounter, and over 20 boss types to defeat. With careful planning and a bit of luck, you may defeat each boss and rescue your lost pet frog.

When RP7 does release, it’ll do so on a variety of platforms, including PC and consoles, as well as mobile. The PC version of the game supports co-op where players operate the same keyboard, though I don’t see how that would work on mobile.

There’s a trailer below, which showcases the game’s lovely art style, and you can download the demo and wishlist the game via its Steam page.

RP7 has been developed by Korean developer Turtle Cream, and it will launch in Early Access on PC at some still-to-be-determined point in the summer of 2024. After that, expect to see it on Android, iOS, Nintendo Switch, and Xbox platforms.

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked rogues, the following articles represent a huge collection of the best roguelike games ever made.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Next, there are genre-specific lists that delve into the best roguelike games of all types. I’ve pulled out the best examples from each category, alongside the links to more in-depth articles!

The best turn-based roguelikes: Caves of Qud | There are some seriously incredible turn-based roguelikes out there. Of all the modern games, these are the closest to the original Rogue. 

Great bullet heavens and auto-shooters: Vampire Survivors | There could be only one choice for this category, given how all other games are called survivors-likes for a reason! 

Awesome first-person rogues: Gunfire Reborn | We almost went with Blue Prince for this spot, but most people checking out first-person rogues probably want to wield a gun, you know?!  

Cool roguelike deckbuilders: Balatro | Sorry, Slay the Spire fans, but this poker-solitaire deckbuilder has stolen Mike’s heart and won’t give it back.

Brilliant roguelite top-down and third-person shooters: Returnal | Bit of a broad one, but with our other favourite action-roguelites featured elsewhere, we were obliged to mention Returnal here. 

Exciting roguelike platformers: Spelunky | Now, don’t get us wrong, Dead Cells is an incredible game, especially with all the DLC switched on. But when it comes to impact, you just can’t beat Spelunky.

Strategy Roguelikes: FTL Faster Than Light | Another classic roguelike that we’re still playing years after launch.

Amazing action-roguelites: Hades 2  | And finally, let’s wrap things up with our favourite of them all. There’s no beating the original Hades, although Hades 2 comes pretty close! 

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