Zodiac infused roguelite platformer Astral Ascent is on the cusp of leaving Early Access at the time of writing, and there’s a lot of interesting news circulating game.

The big news is that the game has just been given a huge update that changes a monstrous number of small things, and there are a fair few major changes, too.

The patch notes were so chonky that they had to be split across two updates over on Steam, where the changes were first announced. The major improvements include:

  • The introduction of the final boss
  • New Star Guardians and Zodiac battles
  • Mid-run saves – yay!
  • A cinematic intro and tutorial
  • New storytelling elements
  • New music to enhance the already charming atmosphere
  • And a new current stats window

Developer Hibernian Workshop also made a point of sharing details of a number of community requested changes, and these feel important enough to highlight too:

  • Markers in co-op to differentiate between players
  • The Moon Room can now appear at the side of exploration/fight rooms, not with other special rooms.
  • That said, co-op players will now both be rewarded in the Moon Room.
  • Equipped summons can now be viewed in the inventory
  • There are several tweaks to boss fights
  • I’m not going to dive into the more general balance and performance changes as there are dozens and dozens!
Cover art for Astral Ascent, featuring four of the characters from the game, drawn in a painterly style.

Astral Ascent release date

Astral Ascent is leaving Early Access on November 14, and when that happens, there’ll be an slight price increase. In this instance, early birds will catch a slightly cheaper worm.

Rogueliker has a review in the works, so stay tuned for that. We’ll be able to share our impressions of this action-packed roguelite platformer! Spoiler: I’m really enjoying it so far.

Of course, in the meantime, you can head this way for the patch notes, if you like that sort of thing. Or you can take a look at a selection of the best roguelikes for beginners, for more great recommendations.

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked rogues, the following articles represent a huge collection of the best roguelike games ever made.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Next, there are genre-specific lists that delve into the best roguelike games of all types. I’ve pulled out the best examples from each category, alongside the links to more in-depth articles!

The best turn-based roguelikes: Caves of Qud | There are some seriously incredible turn-based roguelikes out there. Of all the modern games, these are the closest to the original Rogue. 

Great bullet heavens and auto-shooters: Vampire Survivors | There could be only one choice for this category, given how all other games are called survivors-likes for a reason! 

Awesome first-person rogues: Gunfire Reborn | We almost went with Blue Prince for this spot, but most people checking out first-person rogues probably want to wield a gun, you know?!  

Cool roguelike deckbuilders: Balatro | Sorry, Slay the Spire fans, but this poker-solitaire deckbuilder has stolen Mike’s heart and won’t give it back.

Brilliant roguelite top-down and third-person shooters: Returnal | Bit of a broad one, but with our other favourite action-roguelites featured elsewhere, we were obliged to mention Returnal here. 

Exciting roguelike platformers: Spelunky | Now, don’t get us wrong, Dead Cells is an incredible game, especially with all the DLC switched on. But when it comes to impact, you just can’t beat Spelunky.

Strategy Roguelikes: FTL Faster Than Light | Another classic roguelike that we’re still playing years after launch.

Amazing action-roguelites: Hades 2  | And finally, let’s wrap things up with our favourite of them all. There’s no beating the original Hades, although Hades 2 comes pretty close! 

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