Evil Empire has tonight announced that the third-ever Triple-i Initiative is scheduled for April 9th at 9:00 am PT / 12:00 pm ET / 5:00 pm UK. Along with the timing, several games to be featured in the 45-minute showcase were also teased, and fortunately, there are plenty of rogues!

Best known for its work supporting Dead Cells with post-launch content, Evil Empire has quickly turned the Triple-i Initiative into a must-watch event for indie fans, particularly those with a taste for roguelikes.

Some of the confirmed games we spotted in the below trailer include Brotato, Risk of Rain 2, Warhammer Survivors, Cloverpit, and Rift of the Necrodancer. Non-rogue announcements to be featured also include Castlevania: Belmont’s Curse, Alkahest, and Dead as Disco.

When it comes to what we could see in the indie showcase, all we can do at this point is speculate. For Brotato, could it perhaps be a follow up DLC to Abyssal Terrors or the launch of Paws & Claws on console? Maybe we could get an exact release date for Warhammer Survivors or a new exciting cross-over pack for Rift of the Necrodancer?

Looking back at last year’s showcase, we got the reveal for Void/Breaker (which we conveniently previewed today), Deep Rock Galactic: Rogue Core was also announced (our news round-up for the series can be found here) and the Emerald Diorama expansion for Vampire Survivors shadow dropped.

With plenty of exciting announcements already teased, we’ll be bringing you live coverage on the day. Stay tuned for all the latest updates, and in the meantime, you can check out the trailer for the upcoming showcase below:

Would you like to know more? 

Still with me? Of course you are! If you want to keep reading about great hand-picked roguelikes, this website is absolutely chock-full of them. Head over to the Guides Page for a concentrated hit of roguish games, organised via sub-genre and platform.

What’s more, there are always going to be new lists for emerging trends as well as fresh titles to highlight. This is because my backlog is embarrassingly long, and so I’m always trying to balance the new games that arrive in my inbox with playing the stuff I already have.

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