I considered writing this review in ten second bullet points, in order to loosely represent the constant barrage of destructive setpieces that Mullet MadJack is built around, but the reality of doing so wasn’t as funny as I imagined, so take the thought for the deed, I guess.

Instead, I’m going to serve up a quick review for a quick-fire game. You see, HAMMER95’s Mullet MadJack is a fast and furious first-person shooter about speed, accuracy, and smashing up billionaire robo brains in order to inject dopamine into your system and keep you alive for mere seconds longer. Nothing more, nothing less.

I think it’s only fair to reference Post Void nice and early on. This is a similarly blunt first-person shooter that wants to you play at top speed or die. In turn, this succinctly violent pair of games owes an unpayable debt of gratitude to Doom and Unreal – and a plethora of similarly snappy shooters from the ’90s – which paved the way for the FPS genre as we know it today. In fact, it’s not just in the pacing as MMJ doffs its proverbial cap to the greats with its retro-futuristic cyberpunk style and head popping animations. MadJack knows who is and he wears his mullet with pride.

The point of a review like this is to tell you, Dear Reader, whether or not a game is worth your time and money. I can say, fairly unequivocally, that Mullet MadJack is absolutely worth taking for a spin. Here’s a few more paragraphs on why, for those who like to read beneath the fold:

I’ve mentioned that it’s fast, but it’s a theme that I’m going to double down on because Mullet MadJack is about both speed and haste. You move like lightning, dashing about rooms, onto platforms, down huge ramps, and through doors. Yet this breakneck speed is a means to an end; you’ve got to get to the finish line in each level before you run out of time and die. Yes, this is a game where tardiness means death. You have been warned, slackers.

Equipped with pistols, rifles and even swords, you take your mulleted hero on a stomp through a series of robo-goon-filled corridors. Everything is bold and brash, like some neo-futuristic cyberpunk nightmare where the worst parts of modern society have been transposed into a 2090 setting but viewed through a vintage manga lens. It sounds batshit but that’s because it is; in truth, it’s all the better for it.

Your mullet grows longer Your character grows stronger over time in true roguelite style, constantly earning improvements to sharpen those skills. During each run you get weapon and ability upgrades, too, so there’s a constant strengthening of MadJack’s character and skillset. Each completed level takes you closer to rescuing the princess at the top of the tower, while granting you a new boon to help you on your way.

Throughout this head-smashing, door crashing adventure the art and audio-visual presentation reinforce the game’s themes via its satirical commentary. It’s a bit clunky in places, sure, but I think that’s half the charm here. Mullet MadJack is unashamedly raucous and I enjoyed that side of things tremendously, even if some of the dialogue lines repeat a little too often.

On top of the “standard” experience and its many floors/chapters is an Endless Mode where one must keep throwing one’s mullet through a random assortment of levels until your time has come and the digits tick down to zero. When this happens your personal best is consigned to the leaderboards so you can see exactly how rubbish you are when compared to other people – or maybe that’s just me.

Mullet MadJack is a short and sweet shooter, so I’m not going to labour my assessment of it for the sake of the word count. Instead I’m going to heartily recommend it, based on the caveat that you like fast-paced action, vintage cyberpunk-infused manga, and mullets – this one has all three in spades.

As you’ve no doubt deduced based on the muddle of words above, Mullet MadJack is out now on Steam PC, where I played via access provided by the game’s publisher (and yes, before you ask, it worked well on my Steam Deck).

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked rogues, the following articles represent a huge collection of the best roguelike games ever made.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Next, there are genre-specific lists that delve into the best roguelike games of all types. I’ve pulled out the best examples from each category, alongside the links to more in-depth articles!

The best turn-based roguelikes: Caves of Qud | There are some seriously incredible turn-based roguelikes out there. Of all the modern games, these are the closest to the original Rogue. 

Great bullet heavens and auto-shooters: Vampire Survivors | There could be only one choice for this category, given how all other games are called survivors-likes for a reason! 

Awesome first-person rogues: Gunfire Reborn | We almost went with Blue Prince for this spot, but most people checking out first-person rogues probably want to wield a gun, you know?!  

Cool roguelike deckbuilders: Balatro | Sorry, Slay the Spire fans, but this poker-solitaire deckbuilder has stolen Mike’s heart and won’t give it back.

Brilliant roguelite top-down and third-person shooters: Returnal | Bit of a broad one, but with our other favourite action-roguelites featured elsewhere, we were obliged to mention Returnal here. 

Exciting roguelike platformers: Spelunky | Now, don’t get us wrong, Dead Cells is an incredible game, especially with all the DLC switched on. But when it comes to impact, you just can’t beat Spelunky.

Strategy Roguelikes: FTL Faster Than Light | Another classic roguelike that we’re still playing years after launch.

Amazing action-roguelites: Hades 2  | And finally, let’s wrap things up with our favourite of them all. There’s no beating the original Hades, although Hades 2 comes pretty close! 

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