I’ve got a new game to tell you about today; a promising auto-battler from 8BitSkull, the studio behind Bore Blasters and Void Scrappers.

Skull Horde is the name of the game, and it casts you in the role of a flying skull who can raise the dead. Playing as a floating necromancer, you’ll assemble a posse of skeletons to battle squishy living things in procedurally-generated dungeons.

Skeleton minions battle monsters in a pixel dungeon.

Naturally, players can expect a variety of undead units, each of which has its own special ability. That means you can mix and match to get the right blend of bones, or even merge units together to make them even more powerful.

The loot you find during your dungeon crawling will help you further diversify your build during each run, allowing you to find new synergies based on unit composition and your equipped gear.

A floating skull is surrounded by his pixel skeleton minions, who in turn are surrounded by strange monsters.

I have to say, I’m quite excited about Skull Horde based on what I’ve seen so far. I would, however, note that it does join a growing number of games that are doing similar things with the undead.

With titles like Never Mourn and Boneraiser Minions already doing their best to raise the dead, 8BitSkull is going to have to break some legs if Skull Horde is going to stand out. Having said that, after enjoying both of the studio’s previous games, I think they can do it.

Two of the games mentioned in this article (Void Scrapper and Boneraiser Minions) appear in my article about the best auto-shooters, reverse bullet hells, and games like Vampire Survivors.

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