This week, Deadzone: Rogue reached a new audience on the Switch 2 and Prophecy Games has followed up with an all-new update, packed with some extra content for existing players.
The headline feature here is cross-play with Switch 2, which should help up to bump up the pool of available players for co-op runs.
It also adds two new missions: Uniform Chaos V and Glass Cannon II and makes a couple of handy quality of life improvements. One, for example, now allows players in co-op to leave the lobby at the end of run screen.
You can find the full list of fixes included within the update below:
- Fixed a crash that would occur when the player was hit with the freeze projectile from Ice Guardians. Re-added the freeze attack.
- Fixed an issue in co-op where joining players’ grenades would use the level of the host instead of their own when calculating damage
- Fixed an issue where if a player exited the Forge, their weapon would sometimes stop animating
- Fixed an issue where weapon settle animations would not play after swapping weapons or using your melee/grenade
- Fixed an issue where player’s items would not show up on end of match screen
- Fixed an issue where currency drops could get stuck in vein environment geometry
- Fixed an issue where weapon ADS reticle could become offset
- Fixed an issue where the Mine Launcher’s mines were not blocked by Dome Shield
- Fixed an issue where spectating players could not swap between other players
- Fixed an issue where Sigmail and the Codex being opened SFX could be heard by joining clients when the host interacted with them
- Fixed an issue with the MARK II Cyber Hoops score counters not animating correctly if the player looked away then looked back at them while they were animating

We recently featured the Switch 2 port of Deadzone: Rogue in our monthly round up for late March. Alongside the sci-fi FPS, other standouts included RACCOIN: Coin Pusher Roguelike, the new Crowns of History DLC for The King is Watching, and the excellent Grind Survivors (which I recently had the pleasure of playing and previewing).
Mike also reviewed Deadzone: Rogue back in last September. He wrapped things up by saying: “While there is a stern challenge here if you want it, and there are lots of interesting systems working together under the hood, Deadzone Rogue still feels like an approachable shooter for noobs as well as a good option for more seasoned rogues looking for something new to aim at.“
You can check out the Switch 2 trailer for Deadzone: Rogue below:











