Update: A new release date for Ratatan has just been confirmed, with the delayed game now having a very specific launch time. The game will be arriving on Friday, 19th September, 2025, and we even know the times (12:00 a.m. JST / 3:00 p.m. UTC / 8:00 a.m. PDT).
We also got some new details, as shared during an event on August 7. World 3 (Jam Jammer Jungle Journey) and World 4 (Frozen Flower Fantasia) have been confirmed, as have new Ratatans, with “new weapon types — including staves, bombs, scythes, and hammers” set to “add greater variety to the battlefield.”
Original: July’s roguelike line-up just got a little less stacked as Ratatan, the spiritual successor to Patapon, has been delayed.
In a blog post on Steam, the game’s developers explained that its original 25th July release date has been postponed, as they don’t have enough time to address feedback from the demo.
Some of the main criticisms raised include:
• The roguelike structure and reward pacing feeling unsatisfying
• Frustration over some Ratatans being unable to use skills
• Lack of impact in visuals and presentation
• Requests for improvements to content structure, pacing, and mid-term gameplay flow

The devs have reassured players, though, that a release date is in the process of being finalised and will be announced soon. They also stated that they will continue to update and improve the game post-launch based on player feedback.
Ratatan’s release date?
Developed by TVT and Ratata Arts, Ratatan is a rhythmic side-scrolling action game with roguelite aspects for up to four players. As already mentioned, it’s the spiritual successor to an old fave, Patapon.
I was able to play the demo myself during Steam Next Fest, and whilst I thought its visuals and unmistakable Japanese-style were incredibly charming, it did take me a bit of time getting in sync with its rhythm-based action. You can read my early thoughts here.
Finally, fans will now be asking: when will we get our hands on Ratatan? Obviously the July release date has slipped, but it hopefully won’t be too far off.
We don’t know anything firm at the moment, although the developers are looking into ways to get the Early Access build into the hands of Kickstarter backers as soon as possible. As for everyone else; as soon as we hear something different, we’ll let you know here.











