I was just taking a metaphorical stroll through my Steam News feed, and one headline caught my attention. Death Road the Canada, the absurdist co-op zombie roguelike road trip, is now nine years old.

Reading stuff like that makes me feel old. Anyway…

I clicked on the link on Steam and was taken to a nice little blog post, which had a nice update about the game, and a changing of the guard that sees modder Professor Sycamore taking over the reins from developer Rocketcat Games.

With a new dev at the helm of the project, the potential plans include more special characters with their own mechanics, new weapons, a potential revamp of certain systems, plus more events and locations.

Introducing Space Dingus

It was then that I discovered Space Dingus, the next game from Rocketcat Games, and the reason that Death Road to Canada is under new management.

This follow-up is a spiritual successor, but as the name implies, it’s set in space. Players must embark on a journey to find to eponymous Space Dingus, the one item required to fix the planetary defences that are currently on the blink.

It all sounds very silly, with the same blend of proc-gen and/or randomised loot, locations, and event generation, but this time with a setting that pays homage to science fiction and horror themes more generally than the zombie road trip of the original.

You also get to build a ship, recruit a crew, play with your friends online, and you can even “put an astronaut helmet on a dog, give it mechanical arms on its back, [and then] give it a rocket launcher.”

If you like the idea of that as much as me, you can head over to Steam and wishlist Space Dingus. There’s no word of a release date, however.

PS. The first image might look like one from Death Road to Canada, but all three screenshots show off the new game, Space Dingus!

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked roguelikes, the following article represents a huge collection of some of the best games ever made. I’ve played all of them to make sure that my lists are as comprehensive and cohesive as possible.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Hit that link for more than 40 of the top roguelike games, and keep exploring within that article because each sub-section also contains a link to another feature specifically about that category. That’s a lot of roguelites, and there are always more on the horizon because my back catalogue of games is embarrassingly huge.

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