Platformers don’t usually fall within our remit, but with Edmund McMillen recently dominating headlines following the launch of Mewgenics, I couldn’t help but wonder how Super Meat Boy 3D is shaping up without him at the helm.

That curiosity hits a little closer to home than usual. The original Super Meat Boy was one of the first indie games I played on Xbox Live Arcade back when I was an awkward teenager. 16 years later I’ve reunited with my old, bandaged friend to see whether his jump to 3D can stick the landing or splatters on impact.

What is Super Meat Boy 3D?

Put simply, Super Meat Boy 3D reimagines the classic tough-as-nails platformer in full 3D. You play as Meat Boy, a sentient slab of meat, navigating stages filled with buzzsaws, explosives, and other deadly obstacles in a bid to rescue your girlfriend from the evil Dr. Fetus.

Levels are frantic and fast, and there’s a real addictive quality to chasing your best time and watching replays of your past failures. Just like the original, you can find bandages by venturing off the beaten path and returning them to the exit unscathed. These start simple and then become a real challenge to locate and retrieve.

Collect enough, and you’ll unlock a roster of kooky new characters who don’t just look different, but move through the world in entirely unique ways. Meatball Boy, for example, constantly bounces and Cheese Boy is able to stick to walls. There are even some fun crossovers with other games, but I won’t spoil them for you here.

A new dimension of pain

You might assume, given the time that’s passed, that this is a simple remake, but you’d be very wrong. The game features entirely new levels built specifically with the third dimension in mind, and they feel just as expertly crafted as those in the original. The bosses, however, didn’t land as well for me. They tend to feel a bit too trial-and-error, requiring you to memorize their move patterns just to survive long, punishing gauntlets.

Meat Boy’s leap to 3D feels impressively precise. Actions like wall running, dashing, and wall hopping flow together seamlessly, and deaths almost always feel like the result of a misstep rather than the camera or controls. The more open, expansive levels encourage exploration, and I was constantly curious to see what deadly surprise awaited around the next corner.

I’m not sure if it’s because I’ve become a more seasoned player, but I actually found the first world to be quite accessible. I don’t remember feeling nearly as frustrated as I did in the original game, instead, it comes across as a more relaxed entry point that lets you build up your skills. That said, I’m not suggesting the game lacks challenge. The alternate Dark World versions of levels can be absolutely brutal, and I’m certain the difficulty will ramp up significantly later down the road.

My main complaint in my relatively short time with the game is with regards to its performance. I played on the Switch 2 and I noticed that the frame rate would chug when watching a replay of multiple deaths (something which happened often). I’m unsure how this differs on other platforms, but it certainly took me out of the moment a little bit.

The Verdict

After a lengthy hiatus, Super Meat Boy 3D is a solid return for the series, showing that its gameplay remains as timeless as ever.

The platforming feels just as precise and brutal in 3D, and I love how much more expansive and detailed the levels feel. Its bosses can be a bit of a slog, and I did encounter some technical issues on Switch 2, but these aren’t enough to stop me from coming back for more.

Let’s just hope Team Meat doesn’t make us wait another 16 years for what will inevitably be Super Meat Boy 4D.

Super Meat Boy 3D is out now on PC (Win), PlayStation, Switch, and Xbox and I played on Switch 2 via access kindly provided by Headup.

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked rogues, the following articles represent a huge collection of the best roguelike games ever made.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Next, there are genre-specific lists that delve into the best roguelike games of all types. I’ve pulled out the best examples from each category, alongside the links to more in-depth articles!

The best turn-based roguelikes: Caves of Qud | There are some seriously incredible turn-based roguelikes out there. Of all the modern games, these are the closest to the original Rogue. 

Great bullet heavens and auto-shooters: Vampire Survivors | There could be only one choice for this category, given how all other games are called survivors-likes for a reason! 

Awesome first-person rogues: Gunfire Reborn | We almost went with Blue Prince for this spot, but most people checking out first-person rogues probably want to wield a gun, you know?!  

Cool roguelike deckbuilders: Balatro | Sorry, Slay the Spire fans, but this poker-solitaire deckbuilder has stolen Mike’s heart and won’t give it back.

Brilliant roguelite top-down and third-person shooters: Returnal | Bit of a broad one, but with our other favourite action-roguelites featured elsewhere, we were obliged to mention Returnal here. 

Exciting roguelike platformers: Spelunky | Now, don’t get us wrong, Dead Cells is an incredible game, especially with all the DLC switched on. But when it comes to impact, you just can’t beat Spelunky.

Strategy Roguelikes: FTL Faster Than Light | Another classic roguelike that we’re still playing years after launch.

Amazing action-roguelites: Hades 2  | And finally, let’s wrap things up with our favourite of them all. There’s no beating the original Hades, although Hades 2 comes pretty close! 

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