Vellum is an upcoming magic-themed action-roguelite that has already managed to garner a lot of attention, including some from yours truly.

Following on from the previous round of coverage, when Vellum’s Early Access release date was revealed, the developers at Alvios Games were kind enough to talk to me about their game and answer a few of my questions.

I’m obviously biased, but I think the interview worked out really well, and I’ll be publishing the full version of it tomorrow. In the meantime, however, I’d like to warm you up with a couple of interesting tidbits that one of the game’s lead developers, Jonathan Schenker, shared about the titles that have informed the studio’s design philosophy.

Vellum’s Inspirations

“We’re big fans of the roguelike genre, and our learnings from many different games went into the current feature-set of Vellum,” Schenker told Rogueliker.

“We’re really into Hades and Gunfire Reborn (and Ziggurat and Crab Champions and Risk of Rain 2 and Ember Knights and…) which have influenced our approach regarding many of the roguelike staples (upgrades, map design, meta-progression, ability ideas, etc.).”

Now for the surprising bit, as Schenker revealed two amazing games from yesteryear that have had a profound impact on the pacing of the multiplayer (including one from my all-time favourite franchise: Halo).

“We’ve also been heavily inspired by some non-roguelike games, particularly for the cooperative multiplayer aspects of the game – Halo 3: ODST Firefight and Mass Effect 3 Multiplayer were big inspirations for the combat pacing, and feel of enemy aggression in a cooperative setting.”

For the uninitiated, the co-op waved-based Firefight mode was first introduced to the Halo series in ODST all the way back in 2009, and it was so good it went on to feature prominently in subsequent games.

Meanwhile, Mass Effect 3’s multiplayer mode was included in the final chapter of the original series. It allowed players to influence their overall campaign readiness. It was a bit buggy, that much I remember, but I also recall that it was a lot of fun.

Slay it, don’t spray it

Later on in the interview, as part of an answer to a follow-up question, we also talked about the challenges of balancing a game like Vellum. It was then that another big name in the roguelite space came up as a reference.

“The devs of Slay the Spire gave an awesome GDC talk a few years ago about the balancing and tooling strategies they use. We have set up a lot of similar infrastructure,” Schenker explained.

Given how well the challenge has been balanced in Mega Crit’s deckbuilder, this bodes well for Vellum’s long term replayability.

Given that their references are nearly all favourites of mine – even the decade-old sci-fi shooters – I’m even more excited about Early Access and getting my hands on Vellum, which is due on March 28th. If you can’t wait that long, head over to Steam and download the demo!

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked rogues, the following articles represent a huge collection of the best roguelike games ever made.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Next, there are genre-specific lists that delve into the best roguelike games of all types. I’ve pulled out the best examples from each category, alongside the links to more in-depth articles!

The best turn-based roguelikes: Caves of Qud | There are some seriously incredible turn-based roguelikes out there. Of all the modern games, these are the closest to the original Rogue. 

Great bullet heavens and auto-shooters: Vampire Survivors | There could be only one choice for this category, given how all other games are called survivors-likes for a reason! 

Awesome first-person rogues: Gunfire Reborn | We almost went with Blue Prince for this spot, but most people checking out first-person rogues probably want to wield a gun, you know?!  

Cool roguelike deckbuilders: Balatro | Sorry, Slay the Spire fans, but this poker-solitaire deckbuilder has stolen Mike’s heart and won’t give it back.

Brilliant roguelite top-down and third-person shooters: Returnal | Bit of a broad one, but with our other favourite action-roguelites featured elsewhere, we were obliged to mention Returnal here. 

Exciting roguelike platformers: Spelunky | Now, don’t get us wrong, Dead Cells is an incredible game, especially with all the DLC switched on. But when it comes to impact, you just can’t beat Spelunky.

Strategy Roguelikes: FTL Faster Than Light | Another classic roguelike that we’re still playing years after launch.

Amazing action-roguelites: Hades 2  | And finally, let’s wrap things up with our favourite of them all. There’s no beating the original Hades, although Hades 2 comes pretty close! 

Trending

Discover more from Rogueliker

Subscribe now to keep reading and get access to the full archive.

Continue reading