Welcome back, you lovely lot, for another round of upcoming roguelike releases. This is the place where we keep track of all the most interesting and exciting rogues, once they have a confirmed release date, of course.
Unlike Gone Rogue, which is a round-up of (nearly) everything that has just been released, the following article is a safe haven for confirmed launch dates and rock solid release plans. So get comfy in your favourite easy chair – or atop the porcelain throne, if you’re reading this at work – and enjoy the following selection of hand-picked roguelike and roguelite video games on PC and console.

BloodRush: Undying Wish | Lightmancer Studios | July 1 | PC (Lin, Win) | BloodRush made a big impression on our Kieran when he played it the recent Steam Next Fest demo, and thus I think you can expect us to return to this action-infused rogue when it lands in early July.

Primordialis | Kyler Natividad, Keith Sammut | July 2 | PC (Win) | I found this one late, but honestly, they had me when I read the words “physics-based roguelike fish builder”. Primordialis follows a recent surge of new physics-based action rogues, and it’s a genre evolution that I can completely get behind.

Teenage Mutant Ninja Turtles: Splintered Fate | Super Evil Megacorp | June 8 | Xbox Series | This entertaining little Hades-clone is a great entry level roguelite, and after this release on Xbox, it is now available on the following platforms: iOS, PC (Mac, Win), PS4, PS5, Nintendo Switch, and now Xbox platforms!

M.O.O.D.S | StickyStoneStudio | July 10 | PC (Win) | Co-op shooter M.O.O.D.S. has been in Early Access for around a year, and now it’s time for version 1.0 to spread its robotic wings. As the name of the game implies, emotions are at the heart of this action-roguelite, but they’re the synthetic feelings of robots. It’s on my list of games to try.

Every Day We Fight | Signal Space Lab | July 10 | PC (Win) | This tense-looking sci-fi game almost snuck by me, but unlucky for them (and lucky for you) I spotted it at the last minute. Gotcha! Caught in a time loop, players must unravel a strange alien mystery in this mix of first-person exploration, turn-based tactics, and roguish strategy. Consider me intrigued.

Xenopurge | Traptics | July 11 | PC (Win) | As a long-time Alien fan, Xenopurge looks like my cup of terror-filled tea. This low-fi autobattler is all about sending marines into xeno-infested facilities and kicking butt. Needless to say, things are unlikely to go smoothly, even if you are on the right side of the monitor.

Maze Mice | Trampoline Tales | July 11 | PC (Lin, Mac, Win) | I was not expecting Maze Mice to exit Early Access so quickly, but to be fair, neither was developer Trampoline Tales, who got some external bits back from collaborators so quickly that it was possible to finish the game earlier than planned. Anyway, Maze Mice is on my radar because the same developer made Luck be a Landlord, a favourite of mine, and this new cat and mouse indie looks like it could be a bunch of fun. I’ll be taking this one out for a spin for sure, so stay tuned!

Coreless | Contextual Turtle | July 11 | PC (Win) | This third-person actioner from Contextual Turtle (great name!) looks a bit like Risk of Rain 2, but with greater flexibility across your build options.

Death Ring: Second Impact | Rouge Mecha | July 11 | PC (Win) | I’ve always been fond of a good mecha game, since I first fell in love with the MechWarrior world as a kid. I’m older and uglier now, but I still like a good mecha game, and Death Ring: Second Impact wasn’t really on my radar before I reported on it over in Gone Rogue. It looks good, though, and I’ll keep tabs on it as it moves through Early Access.

Reclaim The Sea | 1LastGame | July 14 | PC (Win) | Reclaim the Sea is giving me rustic FTL vibes and that makes it a game of interest to me. Not only do the visuals have me charmed, but the fantasy setting means it’s got the potential for a few narrative surprises.

Word Play | Game Maker’s Toolkit | July 14 | PC (Mac, Win) | I love me a word puzzle, and I’m actually currently working on an article about games just like this one. As such, I’ll be picking it up for sure.

Lost in Prayer | Nine Dots Studio | July 15 | PC (Win) | An entry level hardcore roguelike might sound like an oxymoron, but that’s the offer in this innovative-looking new turn-based adventure. Not only does Lost in Prayer look rather polished, but I like the idea that any creature that kills you will be playable in the next run.

Noobs Are Coming | Overboy | July 15 | PC (Lin, Win) | The next survivors-like vying for your time and money is Noobs Are Coming, which as the name implies, casts you as the big bad. The art is kinda cute, and there’s a demo so you can try before you buy if you want.

Worship | Chasing Rats Games | July 16 | PC (Win) | Pikmin fans looking for adoration from the masses need look no further than Worship, a stark-looking rogue about growing a flock. You can even indoctrinate your friends, should you so wish, as the game has co-op.

Neon Abyss 2 | Veewo Games | July 17 | PC (Win) | At this stage Veewo are only readying the PC version of Neon Abyss 2, and it’s also worth bearing in mind that it’s going to be released in Early Access first. Twin-stick shooter fans on console are going to have to wait a while longer. However, based on my first impressions, the wait will likely be worth it.

He is Coming | Chronocle | July 17 | PC (Win) | The next roguish strategy hybrid from the Hooded Horse stables is almost upon us. If you’re an old school nerd who loves Tolkien-inspired fantasy, then the premise of He is Coming should be very motivational for you. Evil is on the rise, and it’s up to you to stop it…

Anomaly Collapse | RocketPunch Games | July 17 | Switch | Following up on the positive reaction enjoyed by the game last year, Switch owners are going to get their paws on Anomaly Collapse, a roguish tactics game about battling weird sci-fi entities.

Cyclopean: The Great Abyss | Schmidt Workshops | July 17 | PC (Win) | I won’t spend long on Cyclopean here because it’s a turn-based RPG that’s leaving Early Access on July 17, and it is doing so with a new roguelike mode. Read more about it here.

The King is Watching | Hypohead | July 21 | PC (Win) | I recently had a bunch of fun with 9 Kings, and this seems to operate in a similar area. The aim of the game here is to build your kingdom tile by tile, and then with the resources you raise you must deal with whatever challenges are thrown at you as part of a roguelite campaign.

Undermine 2 | Thorium | July 22 | PC (Win) | It might be a little bit off in the distance still, but we’ve got a release date and so it makes the cut here. Undermine 2 is looking to take the best aspects of the first game and polish the experience up for a bigger audience. You can find out more about the original action-RPG right here on Steam.

Hell Clock | Rogue Snail | July 22 | PC (Win) | The setting of Hell Clock is utterly fascinating, with the developers calling it a “dark fantasy twist on Brazil’s War of Canudos.” I don’t know much about that period of history, but I’m really eager to know more and the overall presentation of Hell Clock looks very good indeed. Both Kieran and I are eager to try this one, so expect a review from one of us.

BlazBlue: Entropy Effect | 91Act | July 22 | Android, iOS | After impressing on PC, BlazBlue: Entropy Effect (which doesn’t get easier to write, no matter how many times I do it) is about to enjoy its worldwide release on iOS and Android. The payment model isn’t the same, as you’ll have a free character to start with, but the rest are gonna cost ya (which is fair enough).

Clutchtime: Basketball Deckbuilder | Bigosaur | July 24 | PC (Win) | I can’t claim to know much about the sport, and thus Clutchtime has completely slipped under my radar, never to be seen again. However, if you’re into shooting hoops, you’ll probably find it a more tempting proposition thanks to its crisp presentation and dedication to theme.

Rhythm Storm | Radian Games | July 25 | PC (Win) | I’d be lying if I said I was here for anything other than the visuals, by my gosh Rhythm Storm looks lovely.

Achilles: Survivor | Dark Point Games | July 29 | PC (Win) | The console version has just been confirmed as dropping in Q3, 2025, but the more immediate focus is on the 1.0 version of Achilles: Survivor, which is landing at the end of the month. This visually impressive bullet heaven has an interesting base building element, but the mythology is my main interest, I don’t mind admitting.

Terminull Brigade | Pew Pew Games | July 30 | PC (Win) | The emphasis is very much on co-op in this slick third-person actioner. The graphics look rather impressive in Terminull, with its neon style and futuristic setting about rising up in rebellion.

Panta Rhei – Guardian of Time | reignite games, Omme Animation, Nordic Scoring | July 31 | PC (Lin, Mac, Win) | Panta Rhei sounds like a mind-bending adventure-roguelite about twisting time in order to stop chaos tearing the world apart. One for rogues who want to use time itself as a weapon.

Atomic Owl | Monster Theater | July 31 | PC (Win) | Action-platformer fans have a few games on the horizon to look forward to, and one of them is Atomic Owl, which looks really nice thanks to its hand-drawn pixel-art style.

Rusty Rangers | Fantastica! | July 31 | PC (Win) | I’m not sure I’ve ever seen a game drop a three consoles simultaneously, and then follow it up with a PC release a month later – it’s nearly always the other way around! FWIW, Rusty Rangers looks a fun little roguelite platformer, and definitely one for fans of Saturday morning cartoons!

Spell Disk | Sun Peak Games | July 31 | Switch, PS5, Xbox | Going the other way is pixel-powered magic sim Spell Disk. I’ve seen it listed by Nintendo, Sony, and Xbox, however the Switch and PS5 versions are the only ones with a release date, which is as stated above. There you have it: magic!

Wander Stars | Paper Castle Games | August 1 | PC (Win), Switch | If you’ve ever wanted to catch ’em all, Wander Stars has over 200 of them for you to collect. Except in this instance I’m talking about words, which are your weapons in this charming-looking turn-based RPG.

Guntouchables | Game Swing | August 7 | PC (Win) | The rise of the co-op roguelite is in full swing and the next challenger is called Guntouchables. It’s a 1-4 player arcade-powered extraction roguelite about shooting zombies in the face and getting the hell out of Dodge. I’ve played an early demo of this one and I’ll take a closer look at the final version if I can round up a couple of friends.

Passant: A Chess Roguelike | Marc Makes Games | August 11 | PC (Win) | I love roguelikes and chess, so there’s a reasonable chance that I’m going to enjoy Passant: A Chess Roguelike, don’t you think?!

Neon Spellstorm | TopCog | August 11 | PC (Lin, Mac, Win) | Neon Spellstorm doesn’t quite burn the ol’ eyeballs but it comes close – however, I still can’t look away from it. The visual intensity seems to extend to the game’s magic-charged gameplay, too. One to watch for all you chaoticians out there.

Fresh Tracks | Buffalo Buffalo | August 12 | PC (Lin, Win) | Skiing down a mountain while holding a magic sword is never a good idea, ok? The only exception is if you’re immortal and can be reborn again and again, which, to be fair, is the case in Fresh Tracks.

Abyssus | DoubleMoose Games | August 12 | PC (Win) | Another game that we took a good look at during the most recent Next Fest is Abyssus, the BioShock-inspired first-person shooter set in a strange underwater temple. It’s another co-op game, too, which makes this one to watch in my book.

Super Farming Boy | Lemonchili Soft | August 12 | PC (Win) | I missed this the first time around and so Kieran, who likes the look of it, made me go back and update. And so, here it is: Super Farming Boy, in all its glory!

Morbid Metal | Screen Juice | August 20 | PC (Win) | When it comes to technical quality, the bar continues to rise as more and more dev teams bring their games to market. This July sees the launch of Mordid Metal by Screen Juice, which looks good and feels smooth and plays fast. Ubisoft are publishing this one, so expect to see it around…

Void/Breaker | Stubby Games | August 20 | PC (Win) | Dropping on the same day as Morbid Metal, and also putting you up against robotic enemies, comes Void/Breaker (which I refuse to write in all-caps, sorry not sorry). Both games look rather polished, so the decision will likely be whether you prefer a first- or third-person experience?

Towa and the Guardians of the Sacred Tree | Brownies | September 18 | PC (Win), PS, Switch, Xbox | I mean, of course you can see the Hades inspiration writ large, but Towa might one of the first games that looks just as good as Supergiant’s underworld epic. This action-roguelite is another one being developed by a major publisher – in this instance, Bandai Namco – so expect to see plenty of Towa in the wider gaming press later this summer.

Mewgenics | Edmund McMillen, Tyler Glaiel | February 10, 2026 | PC (Win) | While it might be a bit far off, we’ve still got a release date and so it gets a mention here. Just in case you don’t already know, Mewgenics is the next game from the creators of The Binding of Isaac, one of the most enduring action-roguelites ever made. While the games are very different, the personality of their creators shines through, and I can’t wait to see more!
The Archives!
September 2025: Thanks to the release of two massive indie games, September was one of the busiest imaginable. Silksong dominated the headlines in the first half of the month, but it was Hades II that had my attention for most of September. On top of that there’s Towa, Moros Protocol, Ratatan, CloverPit, MegaBonk and Deep Rock Galactic: Survivor – truly one of the best months ever for roguelike enthusiasts!

August 2025: I’m mentioning it here because Jupiter Hell Classic isn’t actually in the August round-up – it dropped late in the month. However, it’s bloody great and I wanted it to get a mention here one way or t’other. There are other games out in August, of course, but now you know about one more!

July 2025: An eclectic month by any measure, with the standout games including co-op platformer Neon Abyss 2, the well-received action-roguelite Hell Clock, strategy games like He is Coming and Lost in Prayer, and even a Pac-Man inspired survivors-like (Maze Mice).

June 2025: There were several big announcements this month due to Summer Game Fest and all that, but one or two great rogues slipped out at the same time, including Lost in Random: The Eternal Die, Battle Train, and Soulstone Survivors. The port of Against the Storm for consoles also proved quite popular, at least based on the activity I saw here on the site.

May 2025: May was an absolute belter of a month, with more games than we could reasonably keep up with. Hit the link for all the latest on a month that ended with Elden Ring: Nightreign and started with Maze Mice, with a stop off at Monster Train 2 and Into the Restless Ruins along the way.

April 2025: I didn’t expect Blue Prince to deliver such an astonishing single-player experience; I finally got to check out the roguelite mode in The Last of Us: Part II after the remaster hit PC; I was surprised when Lonestar left Early Access, but very pleasantly so; Soulslinger and Kiborg both delivered decent mid-budget roguelite actioners; Approaching Infinity made an appearance before the month’s end!

March 2025: This March there was a dizzying array of promising roguelike releases. Highlights included Knights in Tight Spaces, Rogue: Genesia, Schism, Metal Bringer, Voids Vigil, 33 Immortals, Reignbreaker and Nordhold. Phew (and there’s more that I could have included, so hit the link for a healthy selection of new games).

February 2025: With highlights including Die in the Dungeon and Sworn, this February is very respectable with a diverse selection of rogues to choose from. I think my favourite game this month, however, is Rift Wizard 2, a hard-as-nails turn-based roguelike about growing a spell book capable of taking on all sorts of gnarly monsters.

January 2025: The year has kicked off with a decent selection of games, so hit the link for highlights that include a gritty shooter called Cruel, bullet heavens such as Jotunnslayer and Pinball Storm: Lokanta (both very different games), and OMG Words, a fun little word rogue that have quite enjoyed. There is also the not-so-small matter of the new campaign mode for Darkest Dungeon II, Kingdoms, which also released in January along with new DLC.

November and December 2024: This double bill of archived articles is crammed full of excellent games. The standout game is undoubtedly Caves of Qud, which is finally ready after years in Early Access. However, there’s more going on than just that, with Battle Shapers, Ballionaire, Uncle Chop’s Rocket Shop, and Magicraft all launched, too.

October 2024: This was a really solid month thanks to the release of [REDACTED], the Early Access launch of Windblown, and a surprising little gem by the name of DICEOMANCER. Lots of caps lock in October, and there’s even some roguish robots in disguise.

September 2024: What an excellent month for new roguelike games, with the highlights including deckbuilders Shogun Showdown and Pyrene, the FPS blaster otherwise known as Wild Bastards, and there was the mobile release of Balatro. Rogue Waters delivered pirate-themed turn-based tactics, and I also really enjoyed both Realm of Ink and Halls of Torment (the first of which landed in Early Access and the second of which just left it).

August 2024: The August archive boasts highlights including the blackjack-themed deckbuilder Dungeons & Degenerate Gamblers, a co-op update for Cult of the Lamb, plus excellent games including Peglin, Terminus: Zombie Survivors, Knock on the Coffin Lid, and Nova Drift all left Early Access. Plot twist: Risk of Rain 2’s latest DLC launched to very mixed reviews.

July 2024: Headline acts this July included the console release of Darkest Dungeon II, and Lost Castle 2 releasing into Early Access. The original Epyx version of Rogue has finally been ported to Nintendo Switch, with one or two improvements that no doubt explain the delay. Finally, shout outs to Arc Seed, because I do love a giant mecha battle, and Wastelander, because I’m a sucker for sci-fi strategy games.

June 2024: This month got better as it went on. June closed out with a tetromino-powered tower defense roguelite by the name of Emberward, a turn-based western rogue called Guncho (wanted dead or alive, apparently), the quirky auto-battler otherwise known as Million Monster Militia, and the early access exit of Champion Shift. All of them landed in the back nine of the month, so keep on scrolling.

May 2024: Hit this link for some of the very best launches of the year, including the Early Access release of Hades II, the wonderful turn-based roguelike Path of Achra, and a big crossover as Contra comes to Vampire Survivors. Plus stellar shooters Robobeat and Mullet MadJack both dropped in May, and there’s a certain Prince from Persia who arrived before the end of the month, too. Phew.

April 2024: One of my favourites in April was peaceful puzzler Planetiles, which certainly contrasts the grimy first-person horror of Buckshot Roulette. Traditionalists will note the release of Story Mode in Dwarf Fortress as a milestone, while console owners finally got to savour the delights of Dave the Diver. Finally, I want to highlight Against Great Darkness and Inkbound; two indie gems out this month.

March 2024: Mortal Glory 2 dropped in March and it’s an excellent tactical turn-based roguelite about fantasy gladiators. The always brilliant Crypt of the NecroDancer got a big multiplayer update by the name of Synchrony. Two very different magic games were released into Early Access this month, with third-person actioner Vellum landing alongside turn-based spell-simulator Rift Wizard 2. Finally, the wonderful dice roller Slice & Dice made an appearance on Steam.

February 2024: An earlier iteration of this format – February’s round-up is a bit of a mess. Nevertheless, it was a good month for games with the release of Balatro on PC and console, which has been my most-played game of the year by far, and Shiren 6 finally arrived on Nintendo Switch. Other highlights include the full release of Inkulinati, and the Early Access launch of Deep Rock Galactic: Survivors.

January 2024: The first month of the year is usually pretty quiet across the industry (except for at Capcom for some reason) but we did get some good rogues, too. Lonestar is my personal pick, but Go Mecha Ball landed on PC and console, and the unofficial Indiana Jones parkour simulator, otherwise known as Phantom Abyss left Early Access. Finally, BlazBlue Entropy Effect also left EA.

November and December 2023: It was still early days for Rogueliker and the formatting is all over the place, but if you want even more games, I’ve got a few from late 2023 to tell you about. Picayune Dreams is one of the highlights, as is Against the Storm, two of the year’s best games, in fact. Other top-tier titles to drop before the end of the year include Cobalt Core, Roboquest, and Risk of Rain Return.




