It might have been Hades II that stole the headlines on PC and Switch last month, but September’s big roguelite release on PS5 and Xbox Series was arguably Sworn.
This Arthurian action-roguelite borrows a couple of ideas from Hades, but it injects some British mythology into the mix and then invites some friends over to play. I’ve been enjoying it, but it was also clear in the days after launch that Sworn was just a little bit rushed to hit 1.0.
To that end, the new post-launch roadmap just shared by developer Windwalk Games on Steam, explains the features that are still coming to the game in the coming months, split across two phases.
Sworn roadmap Phase 1 – Q4 2025
The first thing on the list is Discord integration for in-game chat, which is always harder to implement than people account for.
The big addition, however, will the alternate bosses, which are drawn from Arthurian lore. These three additional boss battles will appear on higher difficulty levels, so git gud, young squire!
Finally, the announcement blog over on Steam also mentions the usual mix of bug fixes and quality of life changes.
Sworn roadmap Phase 2 – Q1 2026
The second phase of content is due to land in the early part of 2026, and within this time frame we can expect two strands of development to come to fruition.
First is the new Boss Rush mode, which will throw players into a “gauntlet of challenging fights” against the game’s then expanded roster of naughty knights.
After that we’re promised something rather vague, so I’ll use their words because I don’t want to misinterpret anything:
Additional Difficulty Content – The foes of Camelot are becoming even stronger as you progress in your quest.
Not sure what that means other than the broad promise of more end-game content, but at least we’ve got a rough idea of when it’ll land!
















