Hand of Fate: Hordes sounded familiar when it landed in my inbox last week. That’s because it first appeared under the name Hordes of Fate: A Hand of Fate Adventure. I prefer the new name, for what it’s worth.

Hordes, as I shall mostly refer to it henceforth, is a new auto-shooter by Spitfire Interactive, the same studio that gave us the two Hand of Fate games before this one. Funny that. The key difference between those games and this one is: genre. That’s because, as the name implies, Hordes is a bullet heaven inspired by Vampire Survivors.

One of my favourite things about the game, after playing the demo this weekend, is the way Spitfire has integrated the deckbuilder elements of the first two games into the bullet-heaven format. Hand of Fate has always been a cut above the pack when it comes to presentation and immersion, and that’s no different here.

The camera is a bit closer and more personal than you’ll find in most titles like this, but it’s worth it to get a better look at the pleasingly chonky 3D visuals. Much like Hand of Fate is a visually impressive deckbuilder, Horde stands up well against its fellow auto-shooters.

Another thing I liked is how Hordes integrates RPG elements to string things together, with shorter, more concise excursions that chain together to create a narrative that carries your efforts forward. This appears to create a more cohesive layer around the gameplay, but I await the full game before I get too into the meta-progression side of things.

There are two characters in the demo (I think) out of four that will be in the game at launch, although I did note in the presser that “heroes, quests, dungeons, bosses and weapons” will be added as the project moves through Early Access.

With its slick presentation and layered gameplay, Hand of Fate: Hordes has shot right to the top of my wishlist when it comes to upcoming auto-shooters and bullet heavens.

The demo coming up is part of Steam Bullet Fest, which starts on June 8th at 6 pm UK time, so hit this link and try it for yourself while you/we wait for Hordes to arrive in Early Access on PC (Linux, Mac, Win) on July 22.

Would you like to know more? 

Still with me? Of course you are! If you want to keep reading about great hand-picked roguelikes, this website is absolutely chock-full of them. Head over to the Guides Page for a concentrated hit of roguish games, organised via sub-genre and platform.

What’s more, there are always going to be new lists for emerging trends as well as fresh titles to highlight. This is because my backlog is embarrassingly long, and so I’m always trying to balance the new games that arrive in my inbox with playing the stuff I already have.

Finally, if you would like to keep track of our original reporting and support the work that we do here in this most niche corner of the Interweb, please make sure we’re one of your trusted sources on Google News. Alternatively, there’s an RSS feed, if you prefer.

You can also join our communities on Reddit and Bluesky, where I/we post all of our content and where you can share your thoughts and recommendations. We also have a burgeoning presence on YouTube. Come and say hello; we try to keep all of these spaces welcoming!

Finally, if you’d like to support Rogueliker more directly, you can always leave us a tip over on our BuyMeACoffee page. Thank you!

Trending

Discover more from Rogueliker

Subscribe now to keep reading and get access to the full archive.

Continue reading