Over the many years that I’ve been covering the roguelite beat here and at my old place, I have seen a lot of game developers take the assets that they just used in one game and rework them into some sort of roguelite remix. Often survivors-likes.
It’s not often that you see one go the other way, but that is what has just happened with the addition of a new story mode for Crime Boss: Rockay City. This crime-themed action-roguelite has just been patched with Update 21, and according to the press release that I just read, it’s the biggest one for the game so far.
The thing that really caught my eye was the new story mode, which ditches the roguelite structures of the original game, including randomisation and permadeath. They’re being replaced by a more structured narrative experience that aims to bring the story of Travis Baker to life more vividly. As explained in the statement, they want to make it more accessible, too.
“Players can now experience the rise of criminal mastermind Travis Baker and his empire, without the roguelite systems of the original campaign. In this mode, say good-bye to randomization, permadeath, and experience the iconic criminal’s rise to power in an accessible format.
“Relive fan-favorite cinematic cutscenes from the original, and experience brand-new cutscenes and narrative content. Story mode incorporates storylines featured in the Gold Cup and Cagnali’s Order DLCs, bringing key events together into a cohesive narrative experience.“
The folks at Ingame Studios also dropped a bunch of modding tools as part of the latest update, but naturally this is only for PC players, and not the console crowd on PS5 and Xbox Series.
All players get the new story mode, and there are a couple of new missions available on PC and console, too.
Finally, as the developers are celebrating milestones, it is two years since the game hit Steam. What’s more, since launch, they’ve shifted an impressive one million copies. GG, folks.



