Over the many years that I’ve been covering the roguelite beat here and at my old place, I have seen a lot of game developers take the assets that they just used in one game and rework them into some sort of roguelite remix. Often survivors-likes.

It’s not often that you see one go the other way, but that is what has just happened with the addition of a new story mode for Crime Boss: Rockay City. This crime-themed action-roguelite has just been patched with Update 21, and according to the press release that I just read, it’s the biggest one for the game so far.

The thing that really caught my eye was the new story mode, which ditches the roguelite structures of the original game, including randomisation and permadeath. They’re being replaced by a more structured narrative experience that aims to bring the story of Travis Baker to life more vividly. As explained in the statement, they want to make it more accessible, too.

“Players can now experience the rise of criminal mastermind Travis Baker and his empire, without the roguelite systems of the original campaign. In this mode, say good-bye to randomization, permadeath, and experience the iconic criminal’s rise to power in an accessible format.

Relive fan-favorite cinematic cutscenes from the original, and experience brand-new cutscenes and narrative content. Story mode incorporates storylines featured in the Gold Cup and Cagnali’s Order DLCs, bringing key events together into a cohesive narrative experience.

The folks at Ingame Studios also dropped a bunch of modding tools as part of the latest update, but naturally this is only for PC players, and not the console crowd on PS5 and Xbox Series.

All players get the new story mode, and there are a couple of new missions available on PC and console, too.

Finally, as the developers are celebrating milestones, it is two years since the game hit Steam. What’s more, since launch, they’ve shifted an impressive one million copies. GG, folks.

Would you like to know more? 

Still with us? Of course you are! If you want to keep reading about great hand-picked roguelikes, the following article represents a huge collection of some of the best games ever made. I’ve played all of them to make sure that my lists are as comprehensive and cohesive as possible.

The Best Roguelike Games: great roguelites, deckbuilders, RPGs, bullet heavens, and more

Hit that link for more than 40 of the top roguelike games, and keep exploring within that article because each sub-section also contains a link to another feature specifically about that category. That’s a lot of roguelites, and there are always more on the horizon because my back catalogue of games is embarrassingly huge.

Finally, if you would like to keep track of our original reporting and support the work that we do here in this most niche corner of the Interweb, please make sure we’re one of your trusted sources on Google News. You can also join our communities on Reddit and Bluesky, where we share all our content and where we can read your responses. Come and say hello!

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