It’s definitely on the more action-packed side of the roguelite spectrum, but Superhot: Mind Control Delete is cracking little game and I welcome any chance to say nice things about it.

I mention it because the whole series is currently on sale over on Steam, so you can also pick up the first game. That one is most definitely not a roguelike, however, it does offer a more curated experience than MCD.

There’s a VR game too, but as VR makes me want to hurl, I can’t in good conscience recommend you play that. Maybe you’ve got a stronger stomach than me.

Anyway… If you’re not in the loop, Superhot is a truly innovative first-person shooter where time moves only when you do. There’s plenty of Matrix-like bullet dodging as well as a hugely satisfying shatter-effect when you hit one of the polygonal enemies.

A gun shot explodes a super stylised polygon head as a gang of red men rush at the player.

Superhot: Mind Control Delete takes the formula laid down so expertly with the first game and injects a roguelite structure to keep things fresher for longer. The result is that it doesn’t feel as authored, but you do get more gameplay variety.

There’s a largely forgettable narrative wrapper that holds it all together, but ultimately this one is all about action-packed gameplay and looking cool while taking down bad polygons. In that aim, it very much succeeds.

Superhot might be on sale on Steam, but it’s also available to play on Xbox, PlayStation and Nintendo Switch. Regardless of platform, both the original and MCD come recommended, especially if you can grab them in a sale.

For more great action-packed games, check out our best roguelike games feature for Rogueliker’s top picks.

Would you like to know more? 

Still with me? Of course you are! If you want to keep reading about great hand-picked roguelikes, this website is absolutely chock-full of them. Head over to the Guides Page for a concentrated hit of roguish games, organised via sub-genre and platform.

What’s more, there are always going to be new lists for emerging trends as well as fresh titles to highlight. This is because my backlog is embarrassingly long, and so I’m always trying to balance the new games that arrive in my inbox with playing the stuff I already have.

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